Home EntertainmentGaming It should be free, but Switch 2’s genius Welcome Tour is nevertheless going to be a must-have game

It should be free, but Switch 2’s genius Welcome Tour is nevertheless going to be a must-have game

by Eclipsnews
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In the last 48 hours there is a lot of the price of the Nintendo Switch 2. The system is quite expensive, but in a way that I think was largely expected. The games are more, in a way that many people get back. But for my money, the most eyebrow seeking from Nintendo during the unveiling of Switch 2 was that the company intends to charge the Nintendo Switch 2 Witch Tour, a special game designed to introduce players in the system.

After playing the Welcome Tour, I can see why Nintendo had the feeling that it could get away with charging a small amount for the game. It seems like an excellent experience, the kind of things that Nintendo shows on his most Zany, experimental best.

The welcome tour of Switch 2 throws you out as a small small person who runs around the landscape of the Nintendo Switch 2. That is the entire machine – the Joy Cons, the screens, even a few accessories. Or maybe you are a normal person who explores a switch the size of a city format 2. I don’t know. Anyway, exploring NPCs reveals to talk to, and it is a kind of theme park. Inactive chatter with NPCs reveals factoids about the construction and functionality of the machine, while the ‘journeys’ are these small cabins, each with a kind of mini game.

Each of these games serves to demonstrate a kind of functionality of the Switch 2, whether it is more ‘active’ new functions such as the mouse pointer, or passive things that may not fully appreciate an average audience, such as the full possibilities of the console display, or the improved clarity and power of HD Rumble.

These games are beautiful. They are brutal and genius. I expect that some enthusiastic tech experts are exposed by the mini game that aims to show the importance of the frame speed, what you show an animation before you are asked to identify which frame speed it is performing from two options. As the mini game becomes more difficult, the gap between the two options you get are smaller.

Every time you answer, you will see two identical animations split screen, plays with different frame speeds – which shows the average Joe exactly what the difference between 30 fps and 60 fps is for example. It is a fantastic, very Nintendo solution to explain to an idea -user why the machine is so expensive -that mini game wants to scream: “120FPS is worth it, you see!”.


A man in a brown jacket and black hair plays a game split into two horizontal screens against a red background.
Part-game, part-app, all brilliant. | Image credit: VG247

A similar game exists for 4K displays. This costs Super Mario World 1-1 and shows it on the screen … without any scale. That means it takes up a small part of the screen. But instead of scrolling, the stage spreads over the screen, left to right while you play. This is also one of the best demonstrations of what higher resolutions actually mean -all 1-1 fits comfortably in the 4K resolution. In addition to just beating the stage, various small objectives are available. Completing that gives extra medals that I assume can be spent to unlock new games and areas.

HD Rumble is dismantled with a cute ‘find the sweat spot’ mini game; Mouse control gets a showcase with some Mario Paint-like experiences, and so on. Each demo is achieved by exploring this lush 3D model of the Switch 2, where you can walk to important components and press a button to find out more about it. Finally, there are quiz cabins where you can answer questions, where you demonstrate that you have understood the Demos Garners rewards.

It’s all beautiful. It is of course all simple. These are single -player things, and you don’t go to pump for dozens of hours here – but it is a wonderful distraction and does fantastic work to introduce people to the machine. I played demos from top ports and fiercely anticipated new games on the Switch 2 -disclosure – but the Welcome Tour was my most pleasant surprise. Although I am stunned that it costs money.


A man in a brown jacket and dark hair plays the Nintendo Switch 2 on a small monitor.
Various experiences have been offered. | Image credit: VG247

It’s cheap to be honest. With the Japanese store with the Welcome Tour at just ¥ 990 yen, this means that this title should be about a five in the UK with only digital digital times (and probably not much more than five dollars in the US), depending on what the yo-yo markets do. At the same time, however – Cikey. Here is a Nintendo that has built up a perfect, quirky, charming introduction to the functions of the machine. Here is also a Nintendo that charges more for those hardware than ever before, broadly. Like, certainly apart from the five head, and just give it to people for ‘free’ with their 400-QUID console. Soften the blow. Do people a solid one.

It is difficult to look at this game and not to give a look at Astro’s Playroom, a very similar launch title that was wisely packed with his accompanying hardware. Mario Kart is perhaps $ 80 dollars perhaps the lightning distance that some have made that we see a newly encouraged, stubborn, greedy Nintendo – but to be honest, I think the full game price increases have been coming for a while, which is going on with everything.

But this? Charging for this feels a bit cynical – even when it is brilliant. Even if it is a must-have. Complaining as I could … I know I will probably buy this. D’h. And you should probably do that too. That’s capitalism, honey!

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